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Wesnoth Units database

Giant Crab

(image)

The Brungar use an unknown magic to haste the growth of the crabs into beasts of destruction; upon the complete growth of such a behemoth, the army uses it for defense and hunting. These titanic arthropods are often used as living siege engines in wartime, capable of cleaving through an army of enemies without so much of a scratch due to their natural armor. Their skill in using water blasts has become as deadly as the most accurate elven snipers.

Anmerkungen: This unit is at home on the beach, and can move undetected in any sandy area or oasis.

Vorherige Stufe: Overgrown Crab
Nächste Stufe:
Kosten: 50
LP: 60
Bewegungskosten: 6
EP: 156
Level: 3
Tag-/Nachteinfluss: lichtscheu
IDGiant Crab
Fertigkeiten: Beach Home
(image)Claw
Stich
15 - 2
Nahkampf
(image)Water Spray
Wucht
6 - 4
Fernkampf
Resistenzen:
Klinge20%
Stich30%
Wucht-10%
Feuer0%
Kälte0%
Arkan0%
GeländeBewegungskostenVerteidigung
Berge330%
Burg150%
Dorf150%
Flachland140%
Gefroren320%
Höhle140%
Hügel250%
Küstennahes Riff160%
Pilzhain240%
Sand170%
Seichtes Wasser160%
Sumpf250%
Tiefes Wasser250%
Unbegehbar991%
Unpassierbar991%
Wald330%